Sunset Overdrive is a brand new IP exclusive to Xbox One and is being developed by Insomniac Games, the studio behind Ratchet and Clank and Spyro series’, which we all know and recognize as being longstanding IP’s which have enjoyed life as Playstation Exclusives.
Well, now it would seem as though Insomniac Games are switching allegiances, as their latest offering, Sunset Overdrive, is an exclusive title for Xbox One. The title was announced at E3 2013 where the crowd were treated to some stunning visuals which were very distinct. It isn’t quite a cartoon style and it isn’t quite realistic – it’s somewhere in the middle, which works well with the limited footage which has thus far been released.
The game is what Dead Rising would have eventually become had it been allowed to evolve in a crazy, elaborate way, rather than a more ‘realistic’ way. It’s like Jet Set Radio and Dead Rising had an illicit affair and the mutant lovechild spent a lot of time hanging around with Borderlands. The end result is this – Sunset Overdrive.
The game is set in a (colorful and vibrant, strangely enough) post-apocalyptic world which has been overrun with blood thirsty mutant creatures. It is your job as the yet to be identified protagonist to venture in to this world and put an end to the murderous hoards of blistering, snarling and surprisingly energetic creatures. There will be an array of fantastical weapons, including a record shorter (thus making the Dead Rising influences obvious) which can be modified and upgraded using things such as energy drinks (again, another nod in the direction of Dead Rising).
From the trailer, it would appear as though Sunset Overdrive is an open world adventure game where interacting with other players is an integral part of gameplay. There will undoubtedly be some level of offline play available, but co-op and online play is what this game will be focusing on. We know that Xbox One is capable of having at least 64 players in one game at a time, so for that amount of players to be fighting an entire army of monsters is a prospect which has this gamer foaming at the mouth.
The artistic style lends itself well to the tone the game is aiming for – fun. Gaming has taken a gritty turn as late (much like cinema) with even the aforementioned Dead Rising series going down the same path, so it is refreshing to see a game embracing a lighter look and going for action and fun rather than broody and scary.
As is the popular theme with Xbox One and other next gen games, it’s all about building an MMO or open world, so expect an extensive landscape to explore in Sunset Overdrive. With the ability to leap great distances, swing, slide and zipwire (not to mention running on walls), there is certainly a variety of ways for exploring the open world.
The game won’t simply be a free-roaming, ‘do whatever you like’ style open world, it will be driven by a story and will feature missions. The game is driven by "theme of freedom and self-expression", so while there will be a story present, it’s likely that the player will be able to choose what to do, when to do it, and do it however they see fit. It is games like this which can truly be a unique experience for everyone, and no two play throughs are alike.
Since E3 2013 there has been little new information released on Sunset Overdrive, so other than the initial trailer we can only guess at what the game may contain. There are more questions than there are answers, and one of the main questions I can’t stop asking myself is: What the hell does Sunset Overdrive even mean?
Hopefully very soon it will all become clear.
What do you think we can expect from Sunset Overdrive?
Article by - Mike Jeavons
Insert Date: 11/25/2013