If you’re a fan of Indie games then news of ID@Xbox, a platform designed to allow small and unaffiliated developers to produce titles for the Xbox One, may well have excited you. Apparently it excited developers around the globe as well, as according to Phil Harrison, Microsoft’s corporate vice president of the interactive entertainment business in Europe, within hours of the program’s announcement hundreds of individuals or groups had applied for access to the two promised development kits for every qualified developer.
Don’t set your hopes too high for access to a multitude of Indie games at release though, as Harrison went on to explain, "I don't think we're going to see things at launch. I don't think it's realistic to see a developer get the program and build a game and get it into the market on November 22. It's reasonable to expect in early 2014 we'll start seeing the first games come through."
Although this means we might have to wait for a while to get our hands on Indie titles, there is still a strong lineup of launch games to keep us occupied. As Harrison commented, "We feel very happy about the launch line-up we have and the launch window of games we'll be bringing to market… That lineup is very, very strong. And Titanfall is turning into the huge megahit that we expected it to be."
Microsoft is certainly taking a lot of time to ensure that Indie developers feel at home working with its console, with viral tools in place for all allowing them to publicize their titles when uploading. As Harrison explains, "Upload is a feature that accrues benefits to any developer or publisher, irrespective of type or size. It's going to be a big, big win for games discoverability."
We might have to wait for a few months before ID@Xbox really takes off and we start to see new games available for purchase through Xbox Live, but it’s good to know that they’re on the way.
Article by - Rebecca Waterman
Insert Date: 09/25/2013
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